What we run, how our events work, and the house rules. New here? This is everything you need — and if it isn't, just ask. We're friendly.
Booster draft — we crack the packs, you build a deck on the night. No collection needed to play, and you keep everything you open.
Bring a 100-card singleton deck and find a pod. Relaxed, social, and welcoming to every power level — jank encouraged.
Organized play for the Pokémon TCG. One of the best places to start if you or your kids are new to the game.
Play with a brand new Magic set before it reaches shelves. Seats are limited, so message us ahead to reserve one.
Dates, times and entry fees for every event are on the calendar.
Short and simple: be someone other people want to play against.
We also follow the code of conduct for the organized play programs we run — Wizards of the Coast for Magic, and The Pokémon Company for Pokémon events.
The full schedule lives on the events calendar, with dates, times, formats, and entry fees. Here's what applies across the board.
Most events take walk-ups — just turn up and pay at the counter. For prereleases and anything with limited product, message us ahead to reserve a seat, because those do sell out.
Arrive about 15 minutes early. We close entry at the listed start time so the first round isn't held up.
Entry fees are listed per event on the calendar. Prize support is paid in store credit and scales with how many people show up — more players, bigger prizes.
Sleeve your deck for constructed events. Sleeves must be uniform and unmarked; we sell them if you forget.
Bring a way to track life totals, and dice or tokens for anything your deck needs. For limited events, everything you need is in the product.
Kids are genuinely welcome — Pokémon League in particular draws a family crowd. Players under 13 should have an adult with them in the shop.
If your child is new to the game and you're not sure where to start, come in on a quieter afternoon and we'll walk you both through it.
We buy collections, singles, sealed product, and retro games — cash or store credit. Details are on the buylist section of the home page.
Player-to-player trading is part of the hobby and we're happy to see it. Please don't run cash sales to other customers on the premises.
Left something behind? Call us. We hold lost property for 30 days.